28 November 2010

Jump Dingo (WIP) #4

Just a small update. After looking at that last pose for a little bit i figured he needed a little modeling tweaks.
So the jaw line has been widened, hands uped in detail, slight tweak in the boots, added some hair and some small topology changed to the chest.

Finished off the rig too.
Shape and bone colors are in, lips have been rigged up with my usual 2ndary stretchy rig, added some some bones for the backpack and each leg jet with some extra control for each strap. Background influence added to the shoulder straps as well, so they move with the shoulders. So all in all pretty much done. I'll never say completely finished cause they never are ;)
Animation test has been started, so keep an eye out for that within the next few days.
Till then!

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