So.... how we all been?
Paris, beautiful weather, the weekend.... Sick as a dog...
Anyway, watched a few movies over the last few days, two of which we're Dogma, and Constantine.
Was in the shower and had an idea.
So after spending 10mins trying to find a pencil, i gave up, grabbed the wacom and woke up the Gimp.
Just a rough idea, took about 20mins, thought id share.
Showing posts with label wip. Show all posts
Showing posts with label wip. Show all posts
21 August 2011
23 March 2011
Horn Kitty (WIP) #2
Keeping your old rigs and cannibalising them for parts on your new rigs, is probably the most powerful thing a rigger can do for productivity.
Which is how since yesterday ive managed to rig him almost completely.
Which is how since yesterday ive managed to rig him almost completely.
22 March 2011
Horn Kitty (WIP) #1
Alright meow, i think its time for a new project (its not the big one, its just another part of it).
So i thought i'd dig up a sketch from one of my early sketch books.
So i thought i'd dig up a sketch from one of my early sketch books.
Horn Kitty!! (ill get better at the naming, i promise...)
21 March 2011
Robot Dog (WIP) #6 - Iris Expanded
After the reels went up I was asked how I did the iris on the Robot Dog. I pointed them to wip #5 but i realised i'd actually done more on it since then so ill go over it again.
20 March 2011
Jump Dingo (WIP) Animation Test #2
Hope you've all been enjoying the reels!
After watching them again for the n'teenth billionth time I realised i'd finished the dingo Animation test but hadn't put it up!
Sorry bout that....
Here it is it all it's glory!
Its not polished and refined to be a fine art piece but then again its only a test.
Enjoy!
After watching them again for the n'teenth billionth time I realised i'd finished the dingo Animation test but hadn't put it up!
Sorry bout that....
Here it is it all it's glory!
Its not polished and refined to be a fine art piece but then again its only a test.
Enjoy!
30 November 2010
Jump Dingo (WIP) Animation Test #1
A quick little animation test for the JumpDingo using a simplified group. Still got a little while to go, Only gross body movement at the moment.
28 November 2010
Jump Dingo (WIP) #4
Just a small update. After looking at that last pose for a little bit i figured he needed a little modeling tweaks.
So the jaw line has been widened, hands uped in detail, slight tweak in the boots, added some hair and some small topology changed to the chest.
So the jaw line has been widened, hands uped in detail, slight tweak in the boots, added some hair and some small topology changed to the chest.
23 November 2010
Jump Dingo (WIP) #2
Pretty much done with the modelling on this one. All thats left to do is the Hair, goatie and the insides of the jets. As per the rant from a few fists ago, you'll notice he's in my favorite to-rig pose. Everything halfway. Got some comments about not showing pics about what i meant back then. It was a spare of the moment thing i decided to put up. But true i shoulda done it. This is what i mean't :)
21 November 2010
Jump Dingo (WIP) #1
Soooooo, robot dog has kinda gotten a little boring for me the last week or so. but i still wanted to do stuff. So i figured id bring another sketch of mine to life.
The Jump Dingo
Robot Dog (WIP) Animation Test #2
My second little animation test. If i end up putting the effort into getting the textures and all that looking nice on this guy ill probably end up doing some environment stuff for this little clip.
Could look nice on the reel....
-Jez
Robot Dog (WIP) #5
12 November 2010
Robot Dog (WIP) #4
More model tweaks! yaaaay!!....
And the spine!!!....... urgh....
This time it was more to bring it back towards the original sketch. namely around the shoulders and head.

For the shoulders I covered up the open shoulder joint exposing the ball with a panel and some grating. I then added some more detail to the top pipes. Making one an exhaust of sorts.
And the spine!!!....... urgh....
This time it was more to bring it back towards the original sketch. namely around the shoulders and head.

For the shoulders I covered up the open shoulder joint exposing the ball with a panel and some grating. I then added some more detail to the top pipes. Making one an exhaust of sorts.
9 November 2010
Robot Dog (WIP) #3
This update is all about the back leg.
Mostly model work this time. Keeping the robotics similar to the front legs.
Mostly model work this time. Keeping the robotics similar to the front legs.2 November 2010
Robot Dog (WIP) #2
Attended the Blender Conference this weekend. Was fantastic to see and talk to so many other people who love the software. As well as catching up with some of the Durian team and giving a few talks with Beorn and Lee about the animation in Sintel.
So now that the conference over and the hangover is kicking. Ive got a day and a half to kick around the studio and make use of working on this dude on something other than my shitty little laptop. Some of you guys from the conference who dropped in through the day got to see this happen and meet me!
Lots more modeling, lots more rigging.
So now that the conference over and the hangover is kicking. Ive got a day and a half to kick around the studio and make use of working on this dude on something other than my shitty little laptop. Some of you guys from the conference who dropped in through the day got to see this happen and meet me!
Lots more modeling, lots more rigging.
22 October 2010
Robot Dog (WIP) #1
Sketched while riding a train for a short trip through the center of France with Miss Giggles.
Been one of my favorite sketches to date. So with a bit of free time on my hands i figured i'd get him into 3D.
Usual tools for this one.
Been one of my favorite sketches to date. So with a bit of free time on my hands i figured i'd get him into 3D.
Usual tools for this one.
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